Halo TV series: The lead actor defends his decision to show the character’s face
Halo TV star Pablo Schreiber has explained why the decision was made for Master Chief to remove his helmet in the upcoming live-action series.
Kiki Wolfkill, head of studio at 343 and executive producer of Halo, previously confirmed to IGN that the Paramount+ series will reveal Master Chief’s full face for the first time in franchise history, prompting several fans to voice their concerns. on some of the creative decisions made behind the scenes of the TV adaptation.
Schreiber, who plays Master Chief on the show, has now spoken about the seemingly controversial decision to unmask John-117. Speaking to TechRadar, the actor said he “respects the opinions” of those who disagree with the decision, although he wants to assure fans that he thinks the face reveal is suitable for television support.
“One thing I learned early on is that there are as many different opinions in the Halo universe as there are Halo fans,” Schreiber said. “So obviously you won’t be able to please everyone. But what I would say is that we tailor an entertainment experience to fit the medium it’s intended for.”
It was previously said that the Halo TV show would not take place in the video game timeline and instead use a new “Silver Timeline”. The new timeline roots the series “into canon” and features everything you’d expect from the story of Master Chief’s fight against the Covenant, but it just comes from a “different perspective”.
Halo: The Series Gallery
“When you’re playing a first-person shooter, the way a character is developed is very different from what’s needed when you’re doing long-form television,” Schreiber added. “To go on this journey with your protagonist, you won’t be able to take an audience on a long story without having access to a character’s face, which tells you how they feel, what they think about This access to life emotion of a character, over time, is what makes you empathize and connect with a character.
“I’m sorry, but this is the only choice for long-form storytelling on TV. What I would say to anyone who disagrees with this, I totally respect that opinion. But it’s a pretty basic starting point when you’re talking about making a quality TV show.”
Cortana’s redesign has been another point of controversy around the series, although this choice has also been defended. The series creators explained that the decision was partly driven by technology, as the team likes to use the latest tools to make thoughtful design choices, just as they have throughout the series of games. that spans decades.
The TV series depicts an epic 26th century conflict between humanity and an extraterrestrial menace known as the Covenant, weaving deeply drawn personal stories with action, adventure and a richly imagined take on life. ‘to come up. Paramount is clearly happy with that vision, as the show has been renewed for a second season ahead of its March 24 Paramount+ premiere.
Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.